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Music software is the internal programming of computers that supports musical production. Music software has been around for nearly 40 years.
New genres that emerged from this scene included progressive rock, which extended the artistic elements; glam rock, which highlighted showmanship and visual style; and the diverse and enduring subgenre of heavy metal, which emphasized volume, power, and speed. From about 1967 the term was increasingly used in opposition to the term rock music, a division that gave generic significance to both terms. Whereas rock aspired to authenticity and an expansion of the possibilities of popular music, pop was more commercial, ephemeral and accessible. According to Simon Frith pop music is produced "as a matter of enterprise not art", is "designed to appeal to everyone" and "doesn't come from any particular place or mark off any particular taste". By the late 1960s, referred to as the "golden age" or "classic rock" period, a number of distinct rock music subgenres had emerged, including hybrids like blues rock, folk rock, country rock, raga rock, and jazz-rock fusion, many of which contributed to the development of psychedelic rock, which was influenced by the countercultural psychedelic scene. In the 1940s improved microphone design allowed a more intimate singing style and ten or twenty years later inexpensive and more durable 45 r.p.m. From the 1990s alternative rock began to dominate rock music and break through into the mainstream in the form of grunge, Britpop, and indie rock. Punk was an influence into the 1980s on the subsequent development of other subgenres, including new wave, post-punk and eventually the alternative rock movement. By the late 1960s, referred to as the "golden age" or "classic rock" period, a number of distinct rock music subgenres had emerged, including hybrids like blues rock, folk rock, country rock, raga rock, and jazz-rock fusion, many of which contributed to the development of psychedelic rock, which was influenced by the countercultural psychedelic scene.
MIDI (/ˈmɪdi/; short for Musical Instrument Digital Interface)
MIDI (/ˈmɪdi/; short for Musical Instrument Digital Interface) is a technical standard that describes a protocol, digital interface and connectors and allows a wide variety of electronic musical instruments, computers and other related devices to connect and communicate with one another. A single MIDI link can carry up to sixteen channels of information, each of which can be routed to a separate device. MIDI carries event messages that specify notation, pitch and velocity, control signals for parameters such as volume, vibrato, audio panning, cues, and clock signals that set and synchronize tempo between multiple devices. These messages are sent to other devices where they control sound generation and other features. This data can also be recorded into a hardware or software device called a sequencer, which can be used to edit the data and to play it back at a later time. Some composers may take advantage of MIDI 1.0 and General MIDI (GM) technology to allow musical data files to be shared among various electronic instruments by using a standard, portable set of commands and parameters.
MPEG-1 or MPEG-2 Audio Layer III, more commonly referred to as MP3
MPEG-1 or MPEG-2 Audio Layer III, more commonly referred to as MP3, is an audio coding format for digital audio which uses a form of lossy data compression. It is a common audio format for consumer audio streaming or storage, as well as a de facto standard of digital audio compression for the transfer and playback of music on most digital audio players. The compression works by reducing accuracy of certain parts of sound that are considered to be beyond the auditory resolution ability of most people. This method is commonly referred to as perceptual coding.
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